public interface GameTreeSearcher
Modifier and Type | Method and Description |
---|---|
double |
eval(GameNode node)
eval - Returns the estimated minimax value of
the given node. |
int |
getBestMove()
getBestMove - Returns the best move for the
node most recently evaluated. |
int |
getNodeCount()
getNodeCount - Returns the number of nodes
searched for the previous node evaluation |
double eval(GameNode node)
eval
- Returns the estimated minimax value of
the given node.node
- a GameNode
valuedouble
value - estimated minimax
value of nodeint getBestMove()
getBestMove
- Returns the best move for the
node most recently evaluated.int
value encoding the moveint getNodeCount()
getNodeCount
- Returns the number of nodes
searched for the previous node evaluationint
value - number of nodes
searched