| Summary |
We designed a variation of ConnectFour game for students to understand the scope of adversarial and stochastic games.
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| Topics | adversarial games
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| Audience | The target audience of this assignment is undergraduate computer science/engineering students taking artificial intelligence course.
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| Difficulty | Medium |
| Strengths | Adoptable, modular, interactive, effective in showing the differences and similarities between adversarial games and stochastic games |
| Weaknesses | The GUI can be improved |
| Dependencies | Python programming language |
| Variables | This assignment is easily adoptable by instructors and is implemented in a modular structure.
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| Assignment PDF | Link |
| Starter Code | Link |